Showing posts with label Wii. Show all posts
Showing posts with label Wii. Show all posts

Thursday, September 01, 2011

Reason #6,821 Why I Need A Daughter



...and my boys will spend the entire Christmas season wondering if this game will really be under their tree or not!

Tuesday, November 23, 2010

Red-Nosed Rip-Off

Usually it's hard for me to write a review of a video game because there is just so much in a game and I don't know what to include in a review and what to leave out. However, reviewing Rudolph The Red-Nosed Reindeer (just out on Wii and also DS) should be a piece of cake as the title contains maybe 15 minutes of content. You would think that a video game which has licenced one of the most iconic films in this country's holiday psyche would be rich in detail and pay tribute to that original 1964 television special. You would be wrong. Even though this game advertises itself as having something for the kids and also the parents who grew up on the special, the makers of this game have made very little effort to include much of the show in their game version.


Let's get this out of the way first; this is a mini-game collection consisting of only four games! Which, I believe, makes it a "mini mini-game collection." The games can be played individually or in a story mode. Story Mode simply takes the four games and links them together with footage of Sam The Snowman (the TV special's narrator) waddling towards the screen trying desperately to link the four games together in some sort of narrative way. The animation of Sam is recycled four times. The biggest crime of all here, is that there was absolutely no attempt to duplicate Burl Ives' voice as the Snowman. Again, Burl Ives' voice in the original special is perhaps one of the voices most associated with Christmas. Even my four year old son, who hasn't seen the show since last Christmas, beat me to the punch pointing out the new voice was a fraud.


Upon hearing the "new" Sam the Snowman I was worried to hear how the voices of the other characters would be butchered, however not a single other character in this game ever utters a word. The only dialogue in the game comes from a generic elf and Santa Claus...and anyone can pull off a convincing Santa impression.

The games in this holiday collection are decidedly simple to appeal to the youngest of players, but some of the games are so simple and lack any sort of competition or challenge that anyone old enough to pick up a Wiimote will find it hard to stay engaged.

Each of the games can be played as single or double players and that's nice to keep the fighting down with the little ones. First up, Rudolph and Co. have to bounce packages into Santa's bag or get the decorations to the tree. There's a game just like this on last year's far superior We Wish You A Merry Christmas game. Next, is a game which sort of plays like a mini-version of Just Dance where you have to mimic the movements illustrated on the screen to help kneed dough to make Christmas cookies. As with most Wii games based solely on movement, the register of movements is questionable.

The third game has you helping to paint toys. This game seems to not require any skill as the points seem to magically appear regardless of how you play. Finally, you hop on Santa's sleigh and toss presents onto the rooftops. Here is the disc's only challenge as it did take a bit of precision timing to drop the gifts into the small chimneys.

There are a few references to the original TV special sprinkled throughout the title. Some of the toys from the Island of Misfit Toys pop up, and the Abominable Snowman makes several appearances. But overall, this game belongs on the naughty list for not really living up to the franchise which it represents. I imagine most people will be disappointed with this quick cash grab. You'd be better off not being invited to play in these reindeer games.

Friday, October 01, 2010

On Tuesday He Ate Through 800 Wii Points

I found very little on the interweb's about the new WiiWare title The Very Hungry Caterpillar's ABC's. I assumed right from the get-go that I wasn't the target audience for a video game based on a beloved children's book. And I had a feeling that even my two children might be a little old for this title. But the thought of having Mr. Hungry Caterpillar living on my Wii menu screen and the thought of getting one of the first reviews for this game out in cyberspace (thus increasing my traffic, making this the most popular website in the world and possibly leading me to fame and fortune) I figured it was worth the 800 Wii Points ($8 US) to download the game and see what it's all about. Worse case senario: my kids learn a little something while they stare at the idiot box.

Let's just say first that The Very Hungry Caterpillar's ABC's is a charming little title and a unique way to engage the smallest members of the household in Wii play. For those of you out of touch with your childhood, The Very Hungry Caterpillar is the main character of the classic 1969 children's book written and illustrated by Eric Carle. In the book, we follow the caterpillar as he nibbles his way through several pages of food items. In the book, there are actual little holes in the pages where the caterpillar has made his way through. This WiiWare title, does not incorporate the little holes into your television screen. In fact, this game doesn't have much to do with V.H. Caterpillar at all. I guess we should also mention that this game isn't really much of game either...it's more of a interactive work book. But it's still cute.

The download should have been titled something more like "The Wonderful World of Eric Carle" as his illustrations from many of his popular books are the centerpiece of this game. (Ok, I'm still going to call it a game.) We went on an Eric Carle spree earlier this summer and checked out most of his books from our local library, so my kids were excited to spot familiar characters and illustrations from several books that we've enjoyed. I did read somewhere that Eric Carle created all the artwork for the game.

Caterpillar is divided up into four games...or sections. The Alphabet features a big, bubbly listing of letters A to Z. When a child points and clicks on a letter, a picture opens up of something that begins with that letter. The word for the object is also on the screen and a girl says the letter and the word. It enforces word recognition and all that good stuff. The pictures are animated and the crowd went wild when the aforementioned caterpillar popped out of A is for Apple. In a bold move by the game developers, the queen has been retired and now Q is for Quetzal. (That's some kind of bird.) There's no objective to this exercise besides having fun and a little learning. Kids can click around as long as they like.

Colors, Colors, Colors is the game pictured above. This is like a video game version of a lottery scratch-off card. When the game starts, the entire screen is a solid color. With the Wiimote you scratch away at the color trying to find the picture that is hidden somewhere on the screen. The game has four levels, which do not get harder but each round introduces a new color. Again, there is plenty of beautiful Eric Carle artwork to look at.

Animal Stamps lets kids pick out different stamps and create a picture on a pre-made background. And there's also What is This? which shows kids three objects and then shows them a word. Point and click on the correctly matching image to move to the next picture. This exercise would be very educational if there wasn't a narrator saying the word. For my four year old, I put the game on mute and had him try to figure out the words and he had a good time getting most of them right. I, myself, even scored a 9 out of 10 with the sound off!

Again, The Very Hungry Caterpillar's ABC's doesn't have much to do with the starving caterpillar, but it's a fun, cute game for the tots. If one were to register a complaint about the title, it's that after plopping down $8 bucks for this simplistic game there are places in the program where you need to spend more money to unlock additional features of the game. My kids were disappointed because the Animal Stamps game had a level devoted to 10 Little Rubber Ducks (a huge hit in our house earlier this year) but it costs an additional 700 Wii Points/$7.00 to unlock it. In the Alphabet game you can also purchase "verbs" to go with your letters. That just seems like a complete waste of money in my book!? What makes verbs so much better than nouns that they need to cost more. Snooty verbs!

Eric Carle's illustrations look magnificent on a big screen TV. If you appreciate his work, and have a child under kindergarten age and he/she can point a Wii controller at the TV with any precision The Very Hungry Caterpillar's ABC's will be a dandy of an addition to your Wii library. It's available for download from the Wii Shopping Channel in the WiiWare department.

Thursday, December 10, 2009

Wii Wish You A Merry Christmas

I've been a little preoccupied lately with my 13 doctors appointments a week, but I wanted to tell ya'll about a great new game that's out for the Wii. Now if you're a hard core gamer or someone who likes a real challenging video game - this is not the title for you, but if you've got kids - especially younger ones - We Wish You A Merry Christmas will probably be a big hit with your family. This fun little title creatively gets everyone in the holiday spirit. It's essentially another mini-game collection tied together by a common theme but there are some nice touches here that separate this game from the pack. There's no ultimate objective in this disc except to have fun and get in a Christmas mood.

When the game starts up you'll find yourself in a warm and cozy living room all decked out for Christmas. There's a roaring fire, a Christmas tree, and even a radio playing Christmas carols. In one section of the room, you'll find the disc's game collection. There are six different games that can be accessed, each one a slight variation on a classic video game. Deck The Halls is a puzzle game where you match 3 ornaments of the same kind on a moving grid. Hot Chocolate has players taking and filling drink orders for thirsty elves. Candy Cane Lanes is almost identical to the bowling game in Wii Sports except with a Christmas overlay and elves instead of bowling pins. In Santa's Sleigh you'll catch and deliver presents to homes on Christmas eve. Present Catch is a clever updated version of Pong and Reindeer Games (my favorite, and pictured below) lets you fly a reindeer high into the sky. The games are all easy but also addictively fun to play and can be enjoyed by even the smallest members of the house.

In addition to the games there are also a few activities. There's a place to write an electronic letter to Santa, a sticker book for creating various Christmas scenes, and Elf Hunt which is a fairly elaborate version of one of those Look and Find Books neatly adapted to the Wii. Back in the living room area of the game you can actually go in and decorate the Christmas tree, throw logs onto the fire and roast marshmallows and tune the radio to your favorite Christmas song.

I think the neatest feature of We Wish You A Merry Christmas, and the one that gives the game it's most value, is the Advent Calendar. Sitting on top of the virtual fireplace is a traditional looking Advent Calendar. Each day between December 1 and December 25 when you turn the game on you can open another door of the advent calendar and you'll get a surprise. My kids LOVE this! Everyday they can't wait to find what they'll unlock next. So far the kids have been treated to extra ornaments for the tree, new pages and stickers for the sticker book, bonus games of Elf Hunt, and even some Magic Sparkles which change the color of the fire in the fireplace. It all sounds so simple and not like something that kids who are used to using the Wii to fight the Joker or destroy the Death Star would even be interested in but when they unlock new ornaments they can't wait to zap on over to the tree and hang them. It's been a fun addition to our holiday season this year!
You should be able to find We Wish You A Merry Christmas tucked away among the more popular video games at your local game slinging establishment for about $20 bucks. It's some wholesome family entertainment and a unique way to get the kids pumped for December 25.

Tuesday, October 06, 2009

Game Review: Toy Story Mania

When I heard about Toy Story Mania coming to the Wii, I was pretty excited. The new game is based on the ride Toy Story Midway Mania at Walt Disney World and Disneyland. While there have been games before that have attempted to turn the theme park experience into a video game (Adventures in the Magic Kingdom for the NES and Walt Disney World Quest: Magical Racing Tour for the Playstation) Toy Story Mania promised to really bring a Disney World ride into my living room. If you haven't been on the Toy Story ride it's basically a ride that zips you around from screen to screen where you play very brief video game versions of popular midway games. (For more, you can check out a blog post I did when the ride opened at The Blog Wore Tennis Shoes.)

So, obviously when you play this new Wii version you're not going to be riding around, you'll most likely be sitting on your living room sofa. And also unlike the theme park attraction, you won't be waiting in line for at least an hour before your chance to play for a couple of minutes. Video games are designed to give you an experience that
will engage you for hours of game play. Toy Story Mania works hard to further the experience of the ride.

The games featured in the ride are faithfully recreated here. Almost all the games in the ride involve simply shooting or tossing things onto the screen to collect points as quickly as possible. The Wii adaptation also adds to the mix a set of additional objectives to each game. In addition to scoring a certain amount of points, there are more intricate goals like shooting five of the same target in a row, or looking for a special colored target or simply wiping out all of one kind of target. Completing all of the given objectives will unlock the game in a free play mode, otherwise you must experience the different games in a preselected lineup divided into five themes.

In addition to the shoot `em games from the ride, the game designers have added a handful of new games to the mix which use the Wii technology to their benefit. Some of these games have been thrown in to give the smallest of Wii players the chance to master a game. A few of the new games require nothing more than shaking the Wii remote to master the game. In one instance, Toy Story's resident swine Hamm is seen dancing on a stage and players are asked to mimic his actions by shaking their Wiimote in a certain direction. Even with the Wii controller sitting on a table in another room of the house, you're guaranteed to rack up a hefty amount of points. The games are pretty simple and not very challenging. Other new games like a labyrinth maze where you'll need to tilt your controller to move the maze table are quite unique.

All the gang from the Toy Story movies are here and each of the games fall into a theme connected to one of the characters. There's plenty of outer space fun with Buzz Lightyear and the aliens, Woody and Jessie host a variety of wild west games, Bo Peep, Rex, and most of the rest of the gang are all on hand as well. Some of the character voices are the same, most notably Tim Allen as Buzz Lightyear but Tom Hank's brother Jim stands in to provide Woody's voice. Since many people have seen the Toy Story films numerous times over the years, the voice substitutes are quite noticeable.

There's also five 3-D games that you can unlock. The disc comes with two pairs of the old fashioned red-blue 3-D glasses. The effect is not nearly as effective as the polarized grey lens glasses used at the theme parks (and at the local multiplex).

While this new disc does transfer the imagery and the game play of the theme park ride very well, it does not give you the same overall experience. To achieve a complete experience like the ride you'll need to unlock all the shooting gallery style games and then set up your own lineup of games in the Free Play Mode.

Overall, it's a fun game - not really worth the $50.00 MSRP - but it's a good game for kids and fun disc to have at a party. The various games are all simple to learn and play. Those not looking to duplicate a recent vacation memory and more interested in playing with the Toy Story characters would probably be better off waiting for the Toy Story 3 game hitting shelves next summer with the release of the new movie.

Saturday, November 08, 2008

Killing Fake Elephants

Here's another game I rented...

You know that arcade game where you shoot the deer!? I would never go hunting in a million years in real life - I don't see how taking innocent lives is a sport - but I'll shoot anything in a make believe video game. But in that arcade game you only get like three shots for one dollar to shoot the darn animal. So, I was thinking...it would be cool to get that on the Wii and then I could play it all night without pumping quarters into the machine and maybe actually score some points. So I go to the video store to see if I can rent such a game and I find Cabela's Big Game Hunter sitting on the shelf. Not only do you shoot deer in the game but there is also the promise of shooting bears and mountain lions, plus there's a picture on the back of the box of some dude shooting an elephant from the back of his safari jeep. OK, I'm in!

So, I get this game home and fire up the ol' Wii. My first mission in the game is to climb up a tree stand and shoot some deer with a telescopic lens on my riffle. Done! Next, I'm supposed to track down and kill 6 of some animal I've never heard of by scoping out the forest for the animals tracks and urine scent. What??? While you're running your little hunter dude around the woods, there is a little graphic that comes up on the screen that tells you how fresh the urine scent is. Really...do I need that much realism? I just wanted to shoot some animals. Even when I found fresh animal pee-pee, I didn't know what I was supposed to do with the information.

I tried another level where I ran around a mountain side for the better part of 40 minutes before I found some other hunter who told me to go shoot some ducks. I was actually able to pick off 6 mallard ducks standing on the banks of a river. I was then awarded a new gun to use in the game. It was at that point that I realized there are about 4,000 guns, gadgets and other items that you can unlock and use in the game. Included among them were your own bottles of urine scent to lure animals out into the open. It was also at this point that I decided I was in way over my head with the particular video game. I returned to the mountain side and ran around for another handful of minutes before I was savagely attacked and killed by a giant brown bear.

Wednesday, November 05, 2008

Easier Than Building Your Own Plinko Board

I'm a pretty big fan of video game adaptations of television game shows. I've played them all...from Hollywood Squares and Remote Control for the NES to Jeopardy! and The Weakest Link on Playstation...I've sampled quite a collection of these game show home versions. I enjoy their simple slow-paced game play based on skills not usually associated with video games. So I was pretty excited when I saw that The Price Is Right was headed for the Wii.

My excitement paid off. Wii's version of The Price is Right is a welcome addition to the world of video games based on game shows. The new game is a faithful reproduction of the classic game show. The Wii's unique controls make a nice match with TPIR's assortment of pricing games. Not to mention, all the sights, sounds, and music of the original show are captured perfectly.


First, you've got Contestant's Row, where you get your first bid in on some fabulous prizes. Right away, this is where TPIR sets itself apart from game show video games before it. Actual footage from the TV show is used to display the various items you'll be bidding on. In previous games, prizes were usually represented with a generic prize but here you get full video and real life prizes to bid on. Everything from specific cars to a snack side pack of Chips Ahoy cookies are all represented here. It's a nice touch. And on Contestant's Row you can even pull that bull crap where you bid one dollar more than someone else's bid. I swear if I was ever on that show for real and someone did that to me I'd knock their block off!

A good number of the pricing games that make up the bulk of an episode of TPIR are represented here as well. Yes, there's Plinko! And yes, the real greatest game of the show Cliffhanger...you know, the little mountain climber guy. That game is the bomb! There's a bunch of other ones too like Hole in One, and the one where you've got to find the front and back end of the car. Oh, and that one where you gotta run around and put the prices on everything and then check the clock to see how many you've got right and then go back and fix the prices. It's a lot less exhausting, I'm sure, playing that on the Wii then doing it for real.

They've got the big wheel in the middle of the show. You spin the wheel by grabbing on to it with the Wii remote and then virtually giving the wheel a spin. Nice Touch! There's also the Showcase Showdown if you can get to it, with two sets of fabulous prizes that you can pass or bid on.

In case you were wondering, you do not actually win real prizes playing this game. Money does not come out of you Wii, nor will a new car be delivered to your home. I know this because of the disclaimer at the beginning of the game that lets you know that the video game version is for "entertainment purposes only" and no real prizes or money will be awarded. Wow! Have we really come to that point in society where such a disclaimer is needed? That means one of two things: either somebody threatened to sue a video game company because money and prizes were not awarded to them, or I'm owed $750,000 from my home version of Deal or No Deal!

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